Team Apple's game for our client, IPBES. Made to use as a tool to explain the NFF framework to stakeholders.

Still a prototype, but we hope you like it nonetheless!

Yannick Mul - UX designer, Systems designer & Quest designer

Kris de Haas - Environmental art & Map art

Cheyenne Rizzo - UI and character art

Mees van Tilburg - Sound Design & Music Composition

Erik Dusschooten - Quest System programming & implementation

Levi Vermaning - Overall gameplay programming, UI design


Download 64 MB
Download 67 MB

Install instructions

Download the .zip file and unpack in any folder with 7-zip or WinRar and click the .exe file to play the game. 

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